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XO-Game

Thu Apr 05, 2007 7:03 pm

This is C++ X O-game allow you to play the X O-game with the computer with three levels easy , normal and hard.
To play the game
1. Run puzzle.exe
2. enter the password "MSI"
3. Play :D

This is the code of the C++ XO-Game :mrgreen: :mrgreen: :mrgreen:

cpp code
//---------------------------<LIBARARIES>------------------------------------//
#include<iostream.h>
#include <algorithm>
#include<windows.h>
#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
#include<iomanip.h>
//-----------------------<GLOBAL DATA>-----------------------------------------//

char p[10];//BLOCKS IN THE MATRIX
int move_no;//1-->5
int LoopCount=0;
char levels;// skills("Easy,Normal,Hard") //
char comp_move;// entery of the move of the computer //
char user_move;// entery of the move of the user //
char ch; // For "Yes" or "No" Answer //
char start;// To choose Skill level //
char MYname[25]="codemiles";
COORD where;// Position on the screen //
HANDLE hIn;// HANDLE OF INPUTS //
HANDLE hOut;// HANDLE OF OUTPUTS //
INPUT_RECORD InRec;
DWORD EventCount;
DWORD NumRead;
unsigned char HoldKey;
bool Continue = TRUE;
//-------------------------<FUNCTIONS PROTOTYPES>-----------------------------//
int way1(char);
int incorrect(int);
int way2(int,char);
int recomend_move();
void Green(char win);
void swap(char&,char&);
void check_status();
int check_condition();
int check_condition2();
void Inlevel();
void MSI();
void setcolor(unsigned short color);
void MY_sign();

//-----------------------------<MAIN FUNCTION>--------------------------------------//
void main()
{
hIn= GetStdHandle(STD_INPUT_HANDLE);// Declaration of "hIn" Using "std"
hOut= GetStdHandle(STD_OUTPUT_HANDLE);// Declaration of "hOut" "std"

MSI();// Print MY NAME //
setcolor(15); //Changing Color //
cout<<"\n\t\t\t\t________________";
cout<<"\n\t\t\t\t |\t\t\t\t ";
cout<<"\n_______________________________________/ \\______________________________________"<<endl;


// PRINT OUT *** LINE //
for(int h=0;h<80;h++)
{
cout<<'*';

}
cout<<endl;

MY_sign();// FCI //

cout<<endl<<endl;
setcolor(1913);
where.X=10;
where.Y=11;
SetConsoleCursorPosition(hOut,where);


cout<<" X X OO"<<setw(18)<<endl;where.Y++;SetConsoleCursorPosition(hOut,where);
cout<<" X X O O"<<setw(17)<<endl;where.Y++;SetConsoleCursorPosition(hOut,where);
cout<<" X X O O"<<setw(16)<<endl;where.Y++;SetConsoleCursorPosition(hOut,where);
cout<<" XX AND O O"<<setw(15)<<endl;where.Y++;SetConsoleCursorPosition(hOut,where);
cout<<" X X O O"<<setw(16)<<endl;where.Y++;SetConsoleCursorPosition(hOut,where);
cout<<" X X O O"<<setw(17)<<endl;where.Y++;SetConsoleCursorPosition(hOut,where);
cout<<" X X OO"<<setw(18)<<endl<<endl<<endl;
setcolor(15);
for( h=0;h<80;h++)
{
cout<<"*"<<flush;

}
/* setcolor(600); cout<<" HI "<<flush;
setcolor(633); cout<<"HI "<<flush;
*/
LoopCount=0;
where.X=25;
where.Y=23;
setcolor(15);

while(true)
{
SetConsoleCursorPosition(hOut,where);
if(LoopCount%2==0)
cout<<"Press -ENTER- to start the game "<<flush;
else
cout<<" "<<flush;
LoopCount++;
GetNumberOfConsoleInputEvents(hIn,&EventCount);
GetNumberOfConsoleInputEvents(hIn,&NumRead);


while(EventCount>0)
{
ReadConsoleInput(hIn,
&InRec,
1,
&NumRead);
if (InRec.EventType == KEY_EVENT)
{
if (InRec.Event.KeyEvent.bKeyDown)
{
HoldKey = InRec.Event.KeyEvent.uChar.AsciiChar;
}
else
{

SetConsoleCursorPosition(hOut,where);

if(LoopCount%2==0)
cout<<"Press -ENTER- to start the game "<<flush;
else
cout<<" "<<flush;
LoopCount++;

Sleep(200);

if (HoldKey == 13)
{
SetConsoleCursorPosition(hOut,where);
cout<<"Press -ENTER- to start the game "<<flush;
break;
}
}
}


GetNumberOfConsoleInputEvents(hIn,&EventCount);

}

if (HoldKey == 13)
{


SetConsoleCursorPosition(hOut,where);
cout<<"Press -ENTER- to start the game "<<flush;
break;
}


Sleep(200);
}
where.X=57;
SetConsoleCursorPosition(hOut,where);
LoopCount=0;
while (LoopCount<3)
{

LoopCount++;
cout<<"."<<flush;
Sleep(300);

}






char psw[]={"msi"}; //psw is the password to the system.
char pass[4];//is the password entered by the user.
int trials=3;//no of trials for password

setcolor(881);// a function to change the text color
system("cls");



do
{ setcolor(90);

cout<<"\n"<<setw(43)<<"PASSWORD PART"<<setw(38)<<endl;
setcolor(881);

cout<<endl<<"Please enter the password of my program:(Note : Only three letters)"<<endl;//ask the user to write password
cout<<"- Note you only have:"<<trials<<":trials "<<endl;//theres three trials only fo the user

// cout<<"* ";

int i=0;
char c;
cout.flush();
where.X=0;
where.Y=6;
while(c!=3 && i<3)
{

backspace:
SetConsoleCursorPosition(hOut,where);
MSI:
c=getch();
if (c==8){ if(i>0)i--; where.X=i; SetConsoleCursorPosition(hOut,where); cout<<' '<<flush; goto backspace; }
if (c==13||c==9)goto MSI;
if(c==27)exit(0);
cout<<"*"<<flush;

cout.flush();
pass[i]=c;
i++;
where.X=i;
//c=getch();
}

// cout<<" *\n"<<"**************"<<endl;
pass[i]='\0';
strlwr(pass);
if(strcmp(psw,pass)==0)///to compare between the rit password and the password entered by the user
break;
trials--;///to decrease the trials by one after each trial

system("cls");




}
while(trials>0);

if(trials==0)
{
cout<<"\nYour access is denied.\n\n"<<endl; //if the user entered wrong pass
}
else
{
cout<<"\nyour access is granted.\n\n\n\n\n"<<endl; //if the user entered a right pass
cout.good();
/*
setcolor(22);
char TANK[]="THANK YOU FOR CHOOSING MY GAME";
cout<<"\n\n\n\n";
where.X=60;

SetConsoleCursorPosition(hOut,where);
for(h=0;h<30;h++)
{
cout<<TANK[h]<<flush;
Sleep(100);
}
cout<<flush;*/
back:
system("cls");//clear all the screen //
setcolor(26);

setcolor(26);
cout<<"\n"<<setw(41)<<"MAIN MENU"<<setw(40)<<endl<<flush;
setcolor(884);


cout<<setw(53)<<"********************************\n"
<<setw(53)<<"* *\n"
<<setw(53)<<"* [1]:(Player 1) Vs (Computer) *\n"
<<setw(53)<<"* [2]:(Player 2) Vs (Player 2) *\n"
<<setw(53)<<"* *\n"
<<setw(53)<<"********************************\n"
<<setw(53)<<"* Press 'Q' to Exit *\n"
<<setw(53)<<"********************************\n";

cout.flush();


cout<<flush;
start=(char)getch();
if(start=='Q'||start=='q')exit(0);
for ( h=0;h<10;h++)
p[h]=' ';
setcolor(884);
move_no=1;


switch(start)
{

case '1':
////////////////////// Player 1 VS Computer ////////////////////////////////////
do
{
back2:
system("cls");

setcolor(15);
cout<<"\n"<<setw(46)<<"(Player 1) Vs (Computer)"<<setw(35)<<endl;
setcolor(884);
move_no=1;

cout<<setw(53)<<"********* Skill Level ***********\n"
<<setw(53)<<"* *\n"
<<setw(53)<<"* [1]:Easy. *\n"
<<setw(53)<<"* [2]:Normal. *\n"
<<setw(53)<<"* [3]:Impossible. *\n"
<<setw(53)<<"* *\n"
<<setw(53)<<"*********************************\n"
<<setw(53)<<"* Press 'R' to Main Menu *\n"
<<setw(53)<<"* Press 'Q' to Exit *\n"
<<setw(53)<<"*********************************\n"<<flush;


for ( h=0;h<10;h++)
p[h]=' ';
setcolor(884);
move_no=1;


again1:


cout.flush();
levels=(char)getch();




if(levels=='R'||levels=='r')
goto back;
if(levels=='Q'||levels=='q')
exit(0);

if(levels>'3'||levels<'1')
{

goto again1;
}



system("cls");

while(move_no!=6)
{
Rest:
Inlevel();
check_status();
if(move_no==5)
{

user_move= recomend_move();
p[user_move]='X';
system("cls");
if(check_condition()!=4){
Green('X');
// check_status();
break;}

move_no++;
system("cls");

check_status();
check_condition();
break;
}

else
{
setcolor(884);

cout<<"Enter your move.(1-9)<Player1>:"<<flush<<endl;
again2: cout.flush();
user_move=getch();

user_move-=48;
if(user_move+48=='A'||user_move+48=='a'){ for ( h=0;h<10;h++) p[h]=' '; move_no=1; system("cls"); goto Rest;}
if(user_move+48=='R'||user_move+48=='r'){goto back2;}
if(user_move+48=='Q'||user_move+48=='q'){exit(0);}
if(incorrect(user_move))
{

goto again2;
}
p[user_move]='X';
system("cls");
if(check_condition()!=4){

Green('X');
// check_status();
break;}

if(move_no<5)
{
comp_move = recomend_move();



p[comp_move ]='O';

}
system("cls");


system("cls");
if(check_condition()!=4){
Green('O');
// check_status();
break;}




}
move_no++;
}

for (int i=0;i<10;i++)
p[i]=' ';
setcolor(884);
cout.flush();
cout<<"\bPress any key to contiune ";
cout.flush();
getch();

system("cls");




}while(true);


system("cls");
break;

case '2':
///////////////////////// Player 1 VS Player 2//////////////////////////////////////
do

{

move_no=1;
system("cls");






while(move_no!=6)
{
Rest1:
setcolor(30);
cout<<"\n"<<setw(47)<<"(Player 1) Vs (Player 2)"<<setw(34)<<endl<<endl;
check_status();
if(move_no==5)
{

user_move = recomend_move();
p[user_move ]='X';
move_no++;
system("cls");

if(check_condition2()!=4){

Green('X');

break;
} check_status();

check_condition2();
break;
}

else
{
setcolor(884);
cout<<"-------------------------- Player 1 Turn --------------------------"<<flush<<endl;

again6: cout.flush();
user_move=getch();

user_move-=48;
if(user_move+48=='A'||user_move+48=='a'){ for ( h=0;h<10;h++) p[h]=' '; move_no=1; system("cls"); goto Rest1;}
if(user_move+48=='R'||user_move+48=='r')
goto back;
if(user_move+48=='Q'||user_move+48=='q')
{system("cls"); exit(0);}
if(incorrect(user_move ))
{

goto again6;
}
p[user_move ]='X';
system("cls");
setcolor(30);

cout<<"\n"<<setw(47)<<"(Player 1) Vs (Player 2)"<<setw(34)<<endl<<endl;


if(check_condition2()!=4){
Green('X');

break;}
check_status();

if(move_no<5)
{
setcolor(884);
cout<<"-------------------------- Player 2 Turn --------------------------"<<flush<<endl;


again7: cout.flush();
user_move=(char)getch();

user_move-=48;
if(user_move+48=='A'||user_move+48=='a'){ for ( h=0;h<10;h++) p[h]=' '; move_no=1; system("cls"); goto Rest1;}
if(user_move+48=='R'||user_move+48=='r')
goto back;
if(user_move+48=='Q'||user_move+48=='q')


if(incorrect(user_move ))
{

goto again7;
}



p[user_move ]='O';
system("cls");


}

///////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////

if(check_condition2()!=4){
Green('O');
// check_status();
break;}




}
move_no++;
}

for (int i=0;i<10;i++)
p[i]=' ';
setcolor(884);


cout<<"Do you want to play again (Y/N): "<<flush;

cout.flush();
Qeustion:
ch=getch();


if(ch=='N'||ch=='n'||ch=='R'||ch=='r')goto back;
if(ch=='q'||ch=='Q'){system("cls");exit(1);}
else if(ch!='y'&&ch!='Y')goto Qeustion;

system("cls");
}while(true);


system("cls");
break;

default:
goto back;

}



}//endl of main function




}







////////////////////////////////<FUNCTION DEFINITIONS>//////////////////////////////////////////////


void check_status()
{
int U;
setcolor(884);
cout<<setw(40)<<" 1 | 2 | 3 "<<flush;

for(U=1;U<4;U++)
{
if(p[U]=='X')
{
setcolor(889);
cout<<p[U]<<flush;
}
else if(p[U]=='O')
{
setcolor(892);
cout<<p[U]<<flush;
}
else
{
setcolor(884);
cout<<p[U]<<flush;
}
if(U<3)
{
setcolor(884);cout<<" | "<<flush;
}
}
setcolor(884); cout<<" *********************"<<flush<<endl;


setcolor(884); cout<<setw(38)<<" ----------- "<<flush; cout<<" -----------"<<" * Press Q to quit *"<<flush<<endl;
setcolor(884); cout<<setw(40)<<" 4 | 5 | 6 "<<flush;
for(U=4;U<7;U++)
{
if(p[U]=='X')
{
setcolor(889);
cout<<p[U]<<flush;
}
else if(p[U]=='O')
{
setcolor(892);
cout<<p[U]<<flush;
}
else
{
setcolor(884); cout<<p[U]<<flush;}
if(U<6)
{ setcolor(884);
cout<<" | "<<flush;
}
}

/////////////////////////////////////////

setcolor(884); cout<<" * Press R to return *"<<flush<<endl;
// cout<<p[4]<<" | "<<p[5]<<" | "<<p[6]<<" * Press R to return *"<<endl;
setcolor(884); cout<<setw(38)<<" ----------- "<<flush; cout<<" -----------"<<" * Press A to restart*"<<flush<<endl;
setcolor(884); cout<<setw(40)<<" 7 | 8 | 9 "<<flush;
for(U=7;U<10;U++)
{
if(p[U]=='X')
{
setcolor(889);
cout<<p[U]<<flush;
}
else if(p[U]=='O')
{
setcolor(892);
cout<<p[U]<<flush;
}
else
{setcolor(884); cout<<p[U]<<flush;}
if(U<9)
{ setcolor(884);
cout<<" | "<<flush;
}
}
setcolor(884);
cout<<" ********************* "<<flush<<endl;
}

////////////////////////// CHECK POSITIION //////////////////////////////
int incorrect(int x)
{
if(p[x]=='X'||p[x]=='O'||x>9||x<1)
return true;
else
return false;
}




//////////////////// SWAP CHAR FUNCTION ////////////////////////////////
void swap(char&x,char&y)
{
char temp;
temp=x;
x=y;
y=temp;
}

/////////////////////////////////////////////////////////////////////////
int way2(int x,char win)
{
int no_of_wins=0;
char temp1=win;
char temp2=win;
if(incorrect(x)) return 0;
else {
swap(p[x],temp1);
for(int i=1;i<=9;++i)
{ if(!incorrect(i))
{ swap(p[i],temp2);
if(p[1]==p[2]&&p[2]==p[3]&&p[3]==win) ++no_of_wins;
if(p[4]==p[5]&&p[5]==p[6]&&p[6]==win) ++no_of_wins;
if(p[7]==p[8]&&p[8]==p[9]&&p[9]==win) ++no_of_wins;
if(p[1]==p[4]&&p[4]==p[7]&&p[7]==win) ++no_of_wins;
if(p[2]==p[5]&&p[5]==p[8]&&p[8]==win) ++no_of_wins;
if(p[3]==p[6]&&p[6]==p[9]&&p[9]==win) ++no_of_wins;
if(p[1]==p[5]&&p[5]==p[9]&&p[9]==win) ++no_of_wins;
if(p[3]==p[5]&&p[5]==p[7]&&p[7]==win) ++no_of_wins;
swap(p[i],temp2);
} }
swap(p[x],temp1);
if(no_of_wins==2) return true;
return false;
} }
////////////////////////////////////////////////////////////////////
int check_condition()
{
char x='X',y='O';
if(way1(x))

{
setcolor(889);
cout<<"\t\t\t************************" <<endl;
cout<<"\t\t\t* *" <<endl;
cout<<"\t\t\t* PLAYER(1) WIN *" <<endl;
cout<<"\t\t\t* *" <<endl;
cout<<"\t\t\t************************" <<endl;

return 0;}
if(way1(y))
{ setcolor(892);
cout<<"\t\t\t************************" <<endl;
cout<<"\t\t\t* *" <<endl;
cout<<"\t\t\t* COMPUTER WINS *" <<endl;
cout<<"\t\t\t* *" <<endl;
cout<<"\t\t\t************************" <<endl;

return 1;}
if(move_no==6)
{
setcolor(880);
cout<<"\t\t************************" <<endl;
cout<<"\t\t* *" <<endl;
cout<<"\t\t* BALANCE *" <<endl;
cout<<"\t\t* *" <<endl;
cout<<"\t\t************************" <<endl;

return 2;
}
return 4;
}
int check_condition2()
{
char x='X',y='O';
if(way1(x))
{setcolor(889);
cout<<"\t\t\t************************"<<endl;
cout<<"\t\t\t* *"<<endl;
cout<<"\t\t\t* PLAYER(1) WIN *"<<endl;
cout<<"\t\t\t* *"<<endl;
cout<<"\t\t\t************************"<<endl;

return 0;}
if(way1(y))
{setcolor(892);
cout<<"\t\t\t************************"<<endl;
cout<<"\t\t\t* *"<<endl;
cout<<"\t\t\t* PLAYER(2) WIN *"<<endl;
cout<<"\t\t\t* *"<<endl;
cout<<"\t\t\t************************"<<endl;

return 1;}
if(move_no==6)
{
setcolor(880);
cout<<"\t\t\t************************"<<endl;
cout<<"\t\t\t* *"<<endl;
cout<<"\t\t\t* BALANCE *"<<endl;
cout<<"\t\t\t* *"<<endl;
cout<<"\t\t\t************************"<<endl;

return 2;
}
return 4;
}
///////////////////////////////////////////////////////////////
void Green(char win)
{
// system("cls");
int which,mover;
if(p[1]==p[2]&&p[2]==p[3]&&p[3]==win){ which=1;mover=1;}
else if (p[4]==p[5]&&p[5]==p[6]&&p[6]==win) {which=2; mover=1;}
else if (p[7]==p[8]&&p[8]==p[9]&&p[9]==win) {which=3; mover=1;}
else if (p[1]==p[4]&&p[4]==p[7]&&p[7]==win) {which=4; mover=3;}
else if (p[2]==p[5]&&p[5]==p[8]&&p[8]==win) {which=5; mover=3;}
else if (p[3]==p[6]&&p[6]==p[9]&&p[9]==win) {which=6; mover=3;}
else if (p[1]==p[5]&&p[5]==p[9]&&p[9]==win) {which=7; mover=4;}
else if(p[3]==p[5]&&p[5]==p[7]&&p[7]==win) {which=8; mover=2;}

int U;
setcolor(884);
cout<<setw(40)<<" 1 | 2 | 3 "<<flush;

for(U=1;U<4;U++)
{
if(which==1&&mover==1)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==4&&mover==3&&U==1)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==5&&mover==3&&U==2)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==6&&mover==3&&U==3)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==7&&mover==4&&U==1)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==8&&mover==2&&U==3)
{ setcolor(890); cout<<p[U]<<flush;}
else if(p[U]=='X')
{
setcolor(889);
cout<<p[U]<<flush;
}
else if(p[U]=='O')
{
setcolor(892);
cout<<p[U]<<flush;
}
else
{
setcolor(884);
cout<<p[U]<<flush;
}
if(U<3)
{
setcolor(884);cout<<" | "<<flush;
}
}
setcolor(884); cout<<" *********************"<<flush<<endl;


setcolor(884); cout<<setw(38)<<" ----------- "<<flush; cout<<" -----------"<<" * Press Q to quit *"<<flush<<endl;
setcolor(884); cout<<setw(40)<<" 4 | 5 | 6 "<<flush;
for(U=4;U<7;U++)
{
if(which==2&&mover==1)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==4&&mover==3&&U==4)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==5&&mover==3&&U==5)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==6&&mover==3&&U==6)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==7&&mover==4&&U==5)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==8&&mover==2&&U==5)
{ setcolor(890); cout<<p[U]<<flush;}
else if(p[U]=='X')
{
setcolor(889);
cout<<p[U]<<flush;
}
else if(p[U]=='O')
{
setcolor(892);
cout<<p[U]<<flush;
}
else
{
setcolor(884); cout<<p[U]<<flush;}
if(U<6)
{ setcolor(884);
cout<<" | "<<flush;
}
}



setcolor(884); cout<<" * Press R to return *"<<flush<<endl;

setcolor(884); cout<<setw(38)<<" ----------- "<<flush; cout<<" -----------"<<" *********************"<<flush<<endl;
setcolor(884); cout<<setw(40)<<" 7 | 8 | 9 "<<flush;
for(U=7;U<10;U++)
{
if(which==3&&mover==1)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==4&&mover==3&&U==7)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==5&&mover==3&&U==8)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==6&&mover==3&&U==9)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==7&&mover==4&&U==9)
{ setcolor(890); cout<<p[U]<<flush;}
else if(which==8&&mover==2&&U==7)
{ setcolor(890); cout<<p[U]<<flush;}
else if(p[U]=='X')
{
setcolor(889);
cout<<p[U]<<flush;
}
else if(p[U]=='O')
{
setcolor(892);
cout<<p[U]<<flush;
}
else
{setcolor(884); cout<<p[U]<<flush;}
if(U<9)
{ setcolor(884);
cout<<" | "<<flush;
}
}
cout<<flush<<endl;
}
///////////////////////////////////////////////////////////////////////////////
int way1(char x)
{
char win=x;
if(
(p[1]==p[2]&&p[2]==p[3]&&p[3]==win)
||(p[4]==p[5]&&p[5]==p[6]&&p[6]==win)
||(p[7]==p[8]&&p[8]==p[9]&&p[9]==win)
||(p[1]==p[4]&&p[4]==p[7]&&p[7]==win)
||(p[2]==p[5]&&p[5]==p[8]&&p[8]==win)
||(p[3]==p[6]&&p[6]==p[9]&&p[9]==win)
||(p[1]==p[5]&&p[5]==p[9]&&p[9]==win)
||(p[3]==p[5]&&p[5]==p[7]&&p[7]==win)
)
return true;
else return false;
}
////////////////////////////////////////////////////////////////
int recomend_move()
{
if( levels=='3'&&move_no<3 )
{
if(move_no==1)
if(incorrect(5)) return 7;
else return 5;
else if(move_no==2)
if((p[1]==p[9]&&p[9]=='X')||(p[3]==p[7]&&p[7]=='X'))
return 2;
}
char temp,x='X',y='O',temp1='O',temp2='X';
if( (levels=='3'|| levels=='2')&&move_no>1)
{
for(int i=1;i<=9;++i)
if(!incorrect(i))
{
temp='X';
swap(p[i],temp);
if(way1(x))
return i;
else swap(p[i],temp);
}

if(levels=='3')
for(int p=1;p<=9;++p)
{


if(way2(p,temp1)) return p;

if(way2(p,temp2)) return p;
else continue;

}


for( i=1;i<=9;++i)
if(!incorrect(i))
{
temp='O';
swap(p[i],temp);
if(way1(y))
return i;
else swap(p[i],temp);
}



/////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////

}//end of the first if-condition

/////////////////////////////////////////////////////////////////////////


while(levels=='1'||(levels=='2'||levels=='3'&&move_no==1)) {
int Return;

Return=rand()%10;
if(!incorrect(Return)&&Return!=0)
return Return;
else
continue;
}

if(!incorrect(1)) return 1;
else if(!incorrect(3)) return 3;
else if(!incorrect(7)) return 7;
else if(!incorrect(9)) return 9;
else if(!incorrect(2)) return 2;
else if(!incorrect(4)) return 4;
else return 8;

}
void Inlevel()
{

if(levels=='1'){
setcolor(11);
cout<<"\n"<<setw(40)<<"Easy Level"<<setw(40)<<endl<<endl;
setcolor(884);}
else if (levels=='2')
{
setcolor(15);
cout<<"\n"<<setw(41)<<"Normal Level"<<setw(40)<<endl<<endl;
setcolor(884);
}
else {

setcolor(12);
cout<<"\n"<<setw(41)<<"Impossible Level"<<setw(37)<<endl<<endl;
setcolor(884);
}
}
void MSI()
{
hIn= GetStdHandle(STD_INPUT_HANDLE);// Declaration of "hIn"
hOut= GetStdHandle(STD_OUTPUT_HANDLE);// Declaration of "hOut"
//Cursor Postions


setcolor(12);

cout<<"\t\t\t "<<flush;
setcolor(15);

cout<<"M S I "<<flush;
Sleep(1000);
setcolor(12);

where.X=31;
where.Y=0;
for(int Q=1;Q<7;Q++)
{

for(int C=0;C<5;C++)
{
SetConsoleCursorPosition(hOut,where);
//if(Try==MYname[Q])break;
if(C%3==0)
cout<<'/'<<flush;
else if(C%3==1)
cout<<"\\"<<flush;
else
cout<<'-'<<flush;

Sleep(10);
}

SetConsoleCursorPosition(hOut,where);

cout<<MYname[Q]<<flush;

where.X++;
}

where.X+=2 ;






for( Q=7;Q<10;Q++)
{




for(int C=0;C<5;C++)
{
SetConsoleCursorPosition(hOut,where);
//if(Try==MYname[Q])break;
if(C%3==0)
cout<<'/'<<flush;
else if(C%3==1)
cout<<"\\"<<flush;
else
cout<<'-'<<flush;

Sleep(10);
}
SetConsoleCursorPosition(hOut,where);
cout<<MYname[Q]<<flush;

where.X++;
}
where.X+=2;







for( Q=10;Q<15;Q++)
{

for(int C=0;C<5;C++)
{

SetConsoleCursorPosition(hOut,where);
//if(Try==MYname[Q])break;
if(C%3==0)
cout<<'/'<<flush;
else if(C%3==1)
cout<<"\\"<<flush;
else
cout<<'-'<<flush;

Sleep(10);
}

SetConsoleCursorPosition(hOut,where);

cout<<MYname[Q]<<flush;

where.X++;
}

}
// <COLOR FUNCTIONS> //

void setcolor(unsigned short color)
{ //begining of set color funtion

HANDLE hCon = GetStdHandle(STD_OUTPUT_HANDLE); //gets std handle
SetConsoleTextAttribute(hCon,color); //Sets Console Text Attribute HCon color.
} //end of set color funtion
void MY_sign()
{

setcolor(15 );
cout<<"CAIRO UNVIERISITY"<<endl;
cout<<"FACULTY OF COMPUTER AND INFORMATION"<<endl;
setcolor(44);
cout<<setw(41)<<"X-O GAME "<<setw(40)<<endl;
setcolor(2);

}
/*
void Mouse()
{
setcolor(1000);
COORD MouseWhere = {30, 20};
COORD DClickWhere = {32,22};






DWORD EventCount;
int LoopCount = 0;
int KeyEvents = 0;
INPUT_RECORD InRec;
DWORD NumRead;

hIn = GetStdHandle(STD_INPUT_HANDLE);
hOut = GetStdHandle(STD_OUTPUT_HANDLE);

cout << "Mouse is at : " << endl;
cout << "Double Click at : " << endl;




while (Continue)
{



Sleep(10); // To slow it down!!

GetNumberOfConsoleInputEvents(hIn,&EventCount);
while (EventCount > 0)
{
ReadConsoleInput(hIn,&InRec,1,&NumRead);

if (InRec.EventType == KEY_EVENT)
{setcolor(1000);
if (InRec.Event.KeyEvent.uChar.AsciiChar == 'x')
{


cout << "Exiting..." << endl;
Continue = FALSE;
}
}
else if (InRec.EventType == MOUSE_EVENT)
{setcolor(1000);

if (InRec.Event.MouseEvent.dwEventFlags == MOUSE_MOVED)
{
setcolor(1000);
SetConsoleCursorPosition(hOut,
MouseWhere);setcolor(1000);
cout << InRec.Event.MouseEvent.dwMousePosition.X << "," <<
InRec.Event.MouseEvent.dwMousePosition.Y << " " << flush;
}
else if (InRec.Event.MouseEvent.dwEventFlags == DOUBLE_CLICK)
{

setcolor(1000);SetConsoleCursorPosition(hOut,
DClickWhere);
setcolor(1000);
cout << InRec.Event.MouseEvent.dwMousePosition.X << ","<<flush;
if(InRec.Event.MouseEvent.dwMousePosition.Y==5){start=1;break;}
}
}

GetNumberOfConsoleInputEvents(hIn,&EventCount);
}
}
}*/




Re: XO-Game

Wed Jan 23, 2013 10:37 pm

updated.

Post a reply
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